Himmelzimmer, Melbourne

Type:
Public Art, Facade
Client:
Hallmarc
Year:
2018
Location:
Melbourne, Australia
Working in collaboration with the artist Geoff Nees, himmelzimmer designed and documented two public artwork screens for a new apartment development on Queens Rd.

The site was formerly the offices of Atari, the computer games company, and this formed the basis for our explorations into the design. One of the artworks which was conceived by the developer as a green wall, evolved to be a representation of this, but reinterpreted in the arcade game style of simple lines and geometric shapes. The outcome was a distinct, bespoke set of metal panels stretching 56.5m along the site boundary that is be illuminated from within, accentuating the movement of the patterns through the panels through subtle changes in light intensity.
Joining this horizontal artwork is a vertical piece that is prominently positions facing Queens Road. Utilising similar geometric cuts in 3mm aluminium sheet, this pattern creates a vertical field which changes in concentration and subtly highlights the play between light and shadow on the site through the reflective choice of finish.






